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Edit File: emux_legacy.h
/* SPDX-License-Identifier: GPL-2.0-or-later */ #ifndef __SOUND_EMUX_LEGACY_H #define __SOUND_EMUX_LEGACY_H /* * Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de> * * Definitions of OSS compatible headers for Emu8000 device informations */ #include <sound/seq_oss_legacy.h> /* * awe hardware controls */ #define _EMUX_OSS_DEBUG_MODE 0x00 #define _EMUX_OSS_REVERB_MODE 0x01 #define _EMUX_OSS_CHORUS_MODE 0x02 #define _EMUX_OSS_REMOVE_LAST_SAMPLES 0x03 #define _EMUX_OSS_INITIALIZE_CHIP 0x04 #define _EMUX_OSS_SEND_EFFECT 0x05 #define _EMUX_OSS_TERMINATE_CHANNEL 0x06 #define _EMUX_OSS_TERMINATE_ALL 0x07 #define _EMUX_OSS_INITIAL_VOLUME 0x08 #define _EMUX_OSS_INITIAL_ATTEN _EMUX_OSS_INITIAL_VOLUME #define _EMUX_OSS_RESET_CHANNEL 0x09 #define _EMUX_OSS_CHANNEL_MODE 0x0a #define _EMUX_OSS_DRUM_CHANNELS 0x0b #define _EMUX_OSS_MISC_MODE 0x0c #define _EMUX_OSS_RELEASE_ALL 0x0d #define _EMUX_OSS_NOTEOFF_ALL 0x0e #define _EMUX_OSS_CHN_PRESSURE 0x0f #define _EMUX_OSS_EQUALIZER 0x11 #define _EMUX_OSS_MODE_FLAG 0x80 #define _EMUX_OSS_COOKED_FLAG 0x40 /* not supported */ #define _EMUX_OSS_MODE_VALUE_MASK 0x3F /* * mode type definitions */ enum { /* 0*/ EMUX_MD_EXCLUSIVE_OFF, /* obsolete */ /* 1*/ EMUX_MD_EXCLUSIVE_ON, /* obsolete */ /* 2*/ EMUX_MD_VERSION, /* read only */ /* 3*/ EMUX_MD_EXCLUSIVE_SOUND, /* 0/1: exclusive note on (default=1) */ /* 4*/ EMUX_MD_REALTIME_PAN, /* 0/1: do realtime pan change (default=1) */ /* 5*/ EMUX_MD_GUS_BANK, /* bank number for GUS patches (default=0) */ /* 6*/ EMUX_MD_KEEP_EFFECT, /* 0/1: keep effect values, (default=0) */ /* 7*/ EMUX_MD_ZERO_ATTEN, /* attenuation of max volume (default=32) */ /* 8*/ EMUX_MD_CHN_PRIOR, /* 0/1: set MIDI channel priority mode (default=1) */ /* 9*/ EMUX_MD_MOD_SENSE, /* integer: modwheel sensitivity (def=18) */ /*10*/ EMUX_MD_DEF_PRESET, /* integer: default preset number (def=0) */ /*11*/ EMUX_MD_DEF_BANK, /* integer: default bank number (def=0) */ /*12*/ EMUX_MD_DEF_DRUM, /* integer: default drumset number (def=0) */ /*13*/ EMUX_MD_TOGGLE_DRUM_BANK, /* 0/1: toggle drum flag with bank# (def=0) */ /*14*/ EMUX_MD_NEW_VOLUME_CALC, /* 0/1: volume calculation mode (def=1) */ /*15*/ EMUX_MD_CHORUS_MODE, /* integer: chorus mode (def=2) */ /*16*/ EMUX_MD_REVERB_MODE, /* integer: chorus mode (def=4) */ /*17*/ EMUX_MD_BASS_LEVEL, /* integer: bass level (def=5) */ /*18*/ EMUX_MD_TREBLE_LEVEL, /* integer: treble level (def=9) */ /*19*/ EMUX_MD_DEBUG_MODE, /* integer: debug level (def=0) */ /*20*/ EMUX_MD_PAN_EXCHANGE, /* 0/1: exchange panning direction (def=0) */ EMUX_MD_END, }; /* * effect parameters */ enum { /* modulation envelope parameters */ /* 0*/ EMUX_FX_ENV1_DELAY, /* WORD: ENVVAL */ /* 1*/ EMUX_FX_ENV1_ATTACK, /* BYTE: up ATKHLD */ /* 2*/ EMUX_FX_ENV1_HOLD, /* BYTE: lw ATKHLD */ /* 3*/ EMUX_FX_ENV1_DECAY, /* BYTE: lw DCYSUS */ /* 4*/ EMUX_FX_ENV1_RELEASE, /* BYTE: lw DCYSUS */ /* 5*/ EMUX_FX_ENV1_SUSTAIN, /* BYTE: up DCYSUS */ /* 6*/ EMUX_FX_ENV1_PITCH, /* BYTE: up PEFE */ /* 7*/ EMUX_FX_ENV1_CUTOFF, /* BYTE: lw PEFE */ /* volume envelope parameters */ /* 8*/ EMUX_FX_ENV2_DELAY, /* WORD: ENVVOL */ /* 9*/ EMUX_FX_ENV2_ATTACK, /* BYTE: up ATKHLDV */ /*10*/ EMUX_FX_ENV2_HOLD, /* BYTE: lw ATKHLDV */ /*11*/ EMUX_FX_ENV2_DECAY, /* BYTE: lw DCYSUSV */ /*12*/ EMUX_FX_ENV2_RELEASE, /* BYTE: lw DCYSUSV */ /*13*/ EMUX_FX_ENV2_SUSTAIN, /* BYTE: up DCYSUSV */ /* LFO1 (tremolo & vibrato) parameters */ /*14*/ EMUX_FX_LFO1_DELAY, /* WORD: LFO1VAL */ /*15*/ EMUX_FX_LFO1_FREQ, /* BYTE: lo TREMFRQ */ /*16*/ EMUX_FX_LFO1_VOLUME, /* BYTE: up TREMFRQ */ /*17*/ EMUX_FX_LFO1_PITCH, /* BYTE: up FMMOD */ /*18*/ EMUX_FX_LFO1_CUTOFF, /* BYTE: lo FMMOD */ /* LFO2 (vibrato) parameters */ /*19*/ EMUX_FX_LFO2_DELAY, /* WORD: LFO2VAL */ /*20*/ EMUX_FX_LFO2_FREQ, /* BYTE: lo FM2FRQ2 */ /*21*/ EMUX_FX_LFO2_PITCH, /* BYTE: up FM2FRQ2 */ /* Other overall effect parameters */ /*22*/ EMUX_FX_INIT_PITCH, /* SHORT: pitch offset */ /*23*/ EMUX_FX_CHORUS, /* BYTE: chorus effects send (0-255) */ /*24*/ EMUX_FX_REVERB, /* BYTE: reverb effects send (0-255) */ /*25*/ EMUX_FX_CUTOFF, /* BYTE: up IFATN */ /*26*/ EMUX_FX_FILTERQ, /* BYTE: up CCCA */ /* Sample / loop offset changes */ /*27*/ EMUX_FX_SAMPLE_START, /* SHORT: offset */ /*28*/ EMUX_FX_LOOP_START, /* SHORT: offset */ /*29*/ EMUX_FX_LOOP_END, /* SHORT: offset */ /*30*/ EMUX_FX_COARSE_SAMPLE_START, /* SHORT: upper word offset */ /*31*/ EMUX_FX_COARSE_LOOP_START, /* SHORT: upper word offset */ /*32*/ EMUX_FX_COARSE_LOOP_END, /* SHORT: upper word offset */ /*33*/ EMUX_FX_ATTEN, /* BYTE: lo IFATN */ EMUX_FX_END, }; /* number of effects */ #define EMUX_NUM_EFFECTS EMUX_FX_END /* effect flag values */ #define EMUX_FX_FLAG_OFF 0 #define EMUX_FX_FLAG_SET 1 #define EMUX_FX_FLAG_ADD 2 #endif /* __SOUND_EMUX_LEGACY_H */