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Edit File: dma-buf-map.h
/* SPDX-License-Identifier: GPL-2.0-only */ /* * Pointer to dma-buf-mapped memory, plus helpers. */ #ifndef __DMA_BUF_MAP_H__ #define __DMA_BUF_MAP_H__ #include <linux/io.h> #include <linux/string.h> /** * DOC: overview * * Calling dma-buf's vmap operation returns a pointer to the buffer's memory. * Depending on the location of the buffer, users may have to access it with * I/O operations or memory load/store operations. For example, copying to * system memory could be done with memcpy(), copying to I/O memory would be * done with memcpy_toio(). * * .. code-block:: c * * void *vaddr = ...; // pointer to system memory * memcpy(vaddr, src, len); * * void *vaddr_iomem = ...; // pointer to I/O memory * memcpy_toio(vaddr, _iomem, src, len); * * When using dma-buf's vmap operation, the returned pointer is encoded as * :c:type:`struct dma_buf_map <dma_buf_map>`. * :c:type:`struct dma_buf_map <dma_buf_map>` stores the buffer's address in * system or I/O memory and a flag that signals the required method of * accessing the buffer. Use the returned instance and the helper functions * to access the buffer's memory in the correct way. * * The type :c:type:`struct dma_buf_map <dma_buf_map>` and its helpers are * actually independent from the dma-buf infrastructure. When sharing buffers * among devices, drivers have to know the location of the memory to access * the buffers in a safe way. :c:type:`struct dma_buf_map <dma_buf_map>` * solves this problem for dma-buf and its users. If other drivers or * sub-systems require similar functionality, the type could be generalized * and moved to a more prominent header file. * * Open-coding access to :c:type:`struct dma_buf_map <dma_buf_map>` is * considered bad style. Rather then accessing its fields directly, use one * of the provided helper functions, or implement your own. For example, * instances of :c:type:`struct dma_buf_map <dma_buf_map>` can be initialized * statically with DMA_BUF_MAP_INIT_VADDR(), or at runtime with * dma_buf_map_set_vaddr(). These helpers will set an address in system memory. * * .. code-block:: c * * struct dma_buf_map map = DMA_BUF_MAP_INIT_VADDR(0xdeadbeaf); * * dma_buf_map_set_vaddr(&map. 0xdeadbeaf); * * To set an address in I/O memory, use dma_buf_map_set_vaddr_iomem(). * * .. code-block:: c * * dma_buf_map_set_vaddr_iomem(&map. 0xdeadbeaf); * * Instances of struct dma_buf_map do not have to be cleaned up, but * can be cleared to NULL with dma_buf_map_clear(). Cleared mappings * always refer to system memory. * * .. code-block:: c * * dma_buf_map_clear(&map); * * Test if a mapping is valid with either dma_buf_map_is_set() or * dma_buf_map_is_null(). * * .. code-block:: c * * if (dma_buf_map_is_set(&map) != dma_buf_map_is_null(&map)) * // always true * * Instances of :c:type:`struct dma_buf_map <dma_buf_map>` can be compared * for equality with dma_buf_map_is_equal(). Mappings the point to different * memory spaces, system or I/O, are never equal. That's even true if both * spaces are located in the same address space, both mappings contain the * same address value, or both mappings refer to NULL. * * .. code-block:: c * * struct dma_buf_map sys_map; // refers to system memory * struct dma_buf_map io_map; // refers to I/O memory * * if (dma_buf_map_is_equal(&sys_map, &io_map)) * // always false * * A set up instance of struct dma_buf_map can be used to access or manipulate * the buffer memory. Depending on the location of the memory, the provided * helpers will pick the correct operations. Data can be copied into the memory * with dma_buf_map_memcpy_to(). The address can be manipulated with * dma_buf_map_incr(). * * .. code-block:: c * * const void *src = ...; // source buffer * size_t len = ...; // length of src * * dma_buf_map_memcpy_to(&map, src, len); * dma_buf_map_incr(&map, len); // go to first byte after the memcpy */ /** * struct dma_buf_map - Pointer to vmap'ed dma-buf memory. * @vaddr_iomem: The buffer's address if in I/O memory * @vaddr: The buffer's address if in system memory * @is_iomem: True if the dma-buf memory is located in I/O * memory, or false otherwise. */ struct dma_buf_map { union { void __iomem *vaddr_iomem; void *vaddr; }; bool is_iomem; }; /** * DMA_BUF_MAP_INIT_VADDR - Initializes struct dma_buf_map to an address in system memory * @vaddr_: A system-memory address */ #define DMA_BUF_MAP_INIT_VADDR(vaddr_) \ { \ .vaddr = (vaddr_), \ .is_iomem = false, \ } /** * dma_buf_map_set_vaddr - Sets a dma-buf mapping structure to an address in system memory * @map: The dma-buf mapping structure * @vaddr: A system-memory address * * Sets the address and clears the I/O-memory flag. */ static inline void dma_buf_map_set_vaddr(struct dma_buf_map *map, void *vaddr) { map->vaddr = vaddr; map->is_iomem = false; } /** * dma_buf_map_set_vaddr_iomem - Sets a dma-buf mapping structure to an address in I/O memory * @map: The dma-buf mapping structure * @vaddr_iomem: An I/O-memory address * * Sets the address and the I/O-memory flag. */ static inline void dma_buf_map_set_vaddr_iomem(struct dma_buf_map *map, void __iomem *vaddr_iomem) { map->vaddr_iomem = vaddr_iomem; map->is_iomem = true; } /** * dma_buf_map_is_equal - Compares two dma-buf mapping structures for equality * @lhs: The dma-buf mapping structure * @rhs: A dma-buf mapping structure to compare with * * Two dma-buf mapping structures are equal if they both refer to the same type of memory * and to the same address within that memory. * * Returns: * True is both structures are equal, or false otherwise. */ static inline bool dma_buf_map_is_equal(const struct dma_buf_map *lhs, const struct dma_buf_map *rhs) { if (lhs->is_iomem != rhs->is_iomem) return false; else if (lhs->is_iomem) return lhs->vaddr_iomem == rhs->vaddr_iomem; else return lhs->vaddr == rhs->vaddr; } /** * dma_buf_map_is_null - Tests for a dma-buf mapping to be NULL * @map: The dma-buf mapping structure * * Depending on the state of struct dma_buf_map.is_iomem, tests if the * mapping is NULL. * * Returns: * True if the mapping is NULL, or false otherwise. */ static inline bool dma_buf_map_is_null(const struct dma_buf_map *map) { if (map->is_iomem) return !map->vaddr_iomem; return !map->vaddr; } /** * dma_buf_map_is_set - Tests is the dma-buf mapping has been set * @map: The dma-buf mapping structure * * Depending on the state of struct dma_buf_map.is_iomem, tests if the * mapping has been set. * * Returns: * True if the mapping is been set, or false otherwise. */ static inline bool dma_buf_map_is_set(const struct dma_buf_map *map) { return !dma_buf_map_is_null(map); } /** * dma_buf_map_clear - Clears a dma-buf mapping structure * @map: The dma-buf mapping structure * * Clears all fields to zero; including struct dma_buf_map.is_iomem. So * mapping structures that were set to point to I/O memory are reset for * system memory. Pointers are cleared to NULL. This is the default. */ static inline void dma_buf_map_clear(struct dma_buf_map *map) { if (map->is_iomem) { map->vaddr_iomem = NULL; map->is_iomem = false; } else { map->vaddr = NULL; } } /** * dma_buf_map_memcpy_to - Memcpy into dma-buf mapping * @dst: The dma-buf mapping structure * @src: The source buffer * @len: The number of byte in src * * Copies data into a dma-buf mapping. The source buffer is in system * memory. Depending on the buffer's location, the helper picks the correct * method of accessing the memory. */ static inline void dma_buf_map_memcpy_to(struct dma_buf_map *dst, const void *src, size_t len) { if (dst->is_iomem) memcpy_toio(dst->vaddr_iomem, src, len); else memcpy(dst->vaddr, src, len); } /** * dma_buf_map_incr - Increments the address stored in a dma-buf mapping * @map: The dma-buf mapping structure * @incr: The number of bytes to increment * * Increments the address stored in a dma-buf mapping. Depending on the * buffer's location, the correct value will be updated. */ static inline void dma_buf_map_incr(struct dma_buf_map *map, size_t incr) { if (map->is_iomem) map->vaddr_iomem += incr; else map->vaddr += incr; } #endif /* __DMA_BUF_MAP_H__ */