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Edit File: checksum.h
/* SPDX-License-Identifier: GPL-2.0 */ #ifndef __ASM_GENERIC_CHECKSUM_H #define __ASM_GENERIC_CHECKSUM_H /* * computes the checksum of a memory block at buff, length len, * and adds in "sum" (32-bit) * * returns a 32-bit number suitable for feeding into itself * or csum_tcpudp_magic * * this function must be called with even lengths, except * for the last fragment, which may be odd * * it's best to have buff aligned on a 32-bit boundary */ extern __wsum csum_partial(const void *buff, int len, __wsum sum); #ifndef ip_fast_csum /* * This is a version of ip_compute_csum() optimized for IP headers, * which always checksum on 4 octet boundaries. */ extern __sum16 ip_fast_csum(const void *iph, unsigned int ihl); #endif #ifndef csum_fold /* * Fold a partial checksum */ static inline __sum16 csum_fold(__wsum csum) { u32 sum = (__force u32)csum; sum = (sum & 0xffff) + (sum >> 16); sum = (sum & 0xffff) + (sum >> 16); return (__force __sum16)~sum; } #endif #ifndef csum_tcpudp_nofold /* * computes the checksum of the TCP/UDP pseudo-header * returns a 16-bit checksum, already complemented */ extern __wsum csum_tcpudp_nofold(__be32 saddr, __be32 daddr, __u32 len, __u8 proto, __wsum sum); #endif #ifndef csum_tcpudp_magic static inline __sum16 csum_tcpudp_magic(__be32 saddr, __be32 daddr, __u32 len, __u8 proto, __wsum sum) { return csum_fold(csum_tcpudp_nofold(saddr, daddr, len, proto, sum)); } #endif /* * this routine is used for miscellaneous IP-like checksums, mainly * in icmp.c */ extern __sum16 ip_compute_csum(const void *buff, int len); #endif /* __ASM_GENERIC_CHECKSUM_H */